Problem z pluginem RollTheDice
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KangaSpawner searched for objects and found 6 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Kicked player 37.248.101.150 for STEAM: k_EAuthSessionResponseAuthTicketCanceled (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Player disconnected - Outlaw (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 2020-02-11 01:05:11 [EAC] [Error] [Cerberus] Failed to connect to the Cerberus backend. Connection timed out Error while compiling: LootConfig.cs(176,57): error CS1061: Type `GameManager' does not contain a definition for `GetProtocolVersion' and no extension method `GetProtocolVersion' of type `GameManager' could be found. Are you missing an assembly reference? (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Player requesting spawn. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Player Connected - Outlaw:37.248.101.150 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not load plugin 'Lootconfig' (no plugin found with that file name) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Starting game save to file /home/k21608_s15964/server_15964/autosave_diemensland.hwb (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Finished writing containers for save, waiting on save thread (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Writing to disk completed from background thread (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Chat] Czwarta linijka Twojej wiadomości (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Advert Messages] Czwarta linijka Twojej wiadomości (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) KangaSpawner searched for objects and found 6 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Kicked player 37.248.101.150 for STEAM: k_EAuthSessionResponseAuthTicketCanceled (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Player disconnected - Outlaw (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 2020-02-11 01:05:11 [EAC] [Error] [Cerberus] Failed to connect to the Cerberus backend. Connection timed out Error while compiling: LootConfig.cs(176,57): error CS1061: Type `GameManager' does not contain a definition for `GetProtocolVersion' and no extension method `GetProtocolVersion' of type `GameManager' could be found. Are you missing an assembly reference? (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Player requesting spawn. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Player Connected - Outlaw:37.248.101.150 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not load plugin 'Lootconfig' (no plugin found with that file name) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Starting game save to file /home/k21608_s15964/server_15964/autosave_diemensland.hwb (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Finished writing containers for save, waiting on save thread (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Writing to disk completed from background thread (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Chat] Czwarta linijka Twojej wiadomości (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Advert Messages] Czwarta linijka Twojej wiadomości (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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@Markooo Nie chce logów serwera, tylko logi z konsoli gdy wykonujesz polecenie roll
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@youhosi wybacz ale nie wiem o którą konsolę chodzi bo to mój pierwszy serwer ;/ tą pod f1?
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@Markooo na czym masz postawiony serwer?
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@youhosi liveserver
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@Markooo w takim razie wejdz w panel liveserver i tam powinieneś mieć konsole w której będą się pojawiać logi.
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@youhosi Chodzi o to?
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@Markooo Tak, wpisz komendę i pokaż co się pojawia w konsoli.
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Powiem ci że przed zrobieniem screena chyba z 10 razy wpisywałem tego rolla. to jest screen po zrobieniu rolli i ten plugin tak choćby nie istniał ale działać działa co dziwne.
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Dzięki. Już działa. temat można uznać za rozwiązany
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