Dziękuję problem rozwiązany 😉
Edit: Tak wersja legacy wybacz następnym razem uwzględnię jaka wersja jeśli pojawi się problem.
Pozdrawiam
Siemka mam problem z pluginem rolla działać działa mogę robić rolle dodawać usuwać ale nie mam żadnych napisów na chacie co mogę zrobić?
Możesz podesłać logi z konsoli
KangaSpawner searched for objects and found 6
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Kicked player 37.248.101.150 for STEAM: k_EAuthSessionResponseAuthTicketCanceled
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Player disconnected - Outlaw
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
2020-02-11 01:05:11 [EAC] [Error] [Cerberus] Failed to connect to the Cerberus backend. Connection timed out
Error while compiling: LootConfig.cs(176,57): error CS1061: Type `GameManager' does not contain a definition for `GetProtocolVersion' and no extension method `GetProtocolVersion' of type `GameManager' could be found. Are you missing an assembly reference?
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Player requesting spawn.
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Player Connected - Outlaw:37.248.101.150
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not load plugin 'Lootconfig' (no plugin found with that file name)
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Starting game save to file /home/k21608_s15964/server_15964/autosave_diemensland.hwb
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Finished writing containers for save, waiting on save thread
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Writing to disk completed from background thread
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[Chat] Czwarta linijka Twojej wiadomości
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[Advert Messages] Czwarta linijka Twojej wiadomości
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
KangaSpawner searched for objects and found 6
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Kicked player 37.248.101.150 for STEAM: k_EAuthSessionResponseAuthTicketCanceled
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Player disconnected - Outlaw
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
2020-02-11 01:05:11 [EAC] [Error] [Cerberus] Failed to connect to the Cerberus backend. Connection timed out
Error while compiling: LootConfig.cs(176,57): error CS1061: Type `GameManager' does not contain a definition for `GetProtocolVersion' and no extension method `GetProtocolVersion' of type `GameManager' could be found. Are you missing an assembly reference?
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Player requesting spawn.
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Player Connected - Outlaw:37.248.101.150
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not load plugin 'Lootconfig' (no plugin found with that file name)
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Starting game save to file /home/k21608_s15964/server_15964/autosave_diemensland.hwb
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Finished writing containers for save, waiting on save thread
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Writing to disk completed from background thread
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[Chat] Czwarta linijka Twojej wiadomości
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[Advert Messages] Czwarta linijka Twojej wiadomości
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
@Markooo Nie chce logów serwera, tylko logi z konsoli gdy wykonujesz polecenie roll
@youhosi wybacz ale nie wiem o którą konsolę chodzi bo to mój pierwszy serwer ;/ tą pod f1?
@Markooo na czym masz postawiony serwer?
@youhosi liveserver
@Markooo w takim razie wejdz w panel liveserver i tam powinieneś mieć konsole w której będą się pojawiać logi.
@youhosi Chodzi o to?
@Markooo Tak, wpisz komendę i pokaż co się pojawia w konsoli.
Powiem ci że przed zrobieniem screena chyba z 10 razy wpisywałem tego rolla. to jest screen po zrobieniu rolli i ten plugin tak choćby nie istniał ale działać działa co dziwne.
Dzięki. Już działa. temat można uznać za rozwiązany