Blędy logi oxide
-
Witam, czy ktoś z was tez ma problem ze spamem bledow "logow" z oxide itp ?
miedzy innymi podaje przykladat (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) HNetworkManager:InvokeRPC(NetworkPlayer, RPCCacheRow, BitStream) HNetworkManager:BypassRPCReceived(BitStream, NetworkPlayer) GameManager:BypassRPCReceived(BitStream, NetworkPlayer) :( , , , Double) :() : (Double) :() uLink.InternalHelper:LateUpdate() Network view not found for antilag hint Source: PlayerServer(Clone), Hitbox: Chest, Target: SleeperServer(Clone), ProjectionAge: 0, Hash: 1037547, EventIndex: 0 Player 76561198300011665 requested an item that doesn't exist, id:1086523 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) GlobalItemManager:RPCRequestItems(BitStream, NetworkMessageInfo) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) HNetworkManager:InvokeRPC(NetworkPlayer, RPCCacheRow, BitStream) HNetworkManager:BypassRPCReceived(BitStream, NetworkPlayer) GameManager:BypassRPCReceived(BitStream, NetworkPlayer) :( , , , Double) :() : (Double) :() uLink.InternalHelper:LateUpdate() Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took 1088ms [GARBAGE COLLECT] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage) Oxide.Core.Logging.Logger:Write(LogMessage) Oxide.Core.Logging.Logger:Write(LogType, String, Object[]) Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[]) Oxide.Core.OxideMod:LogWarning(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.PluginManager:CallHook(String, Object[]) Oxide.Core.OxideMod:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object, Object) Oxide.Game.Hurtworld.HurtworldCore:IOnTakeDamage(EntityEffectFluid, EntityStats, EntityEffectSourceData) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.PluginManager:CallHook(String, Object[]) Oxide.Core.OxideMod:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object, Object, Object) EntityEffectFluid:Apply(EntityStats, EntityEffectSourceData, EHitboxItem, Single) EntityStats:HandleEvent(EntityEventData, EntityEffectSourceData) StandardEntityFluidEffect:PublishEvent(EntityEventGroup, EntityEffectSourceData) StandardEntityFluidEffect:ApplyFluidDerivatives(Single) StandardEntityFluidEffect:Think(Single) EntityStats:Think(Single) EntityStats:SlowUpdate(Single) LoadBalancerGuaranteed:RunFrame() LoadBalancerGuaranteed:Update() Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took average 37ms [GARBAGE COLLECT] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage) Oxide.Core.Logging.Logger:Write(LogMessage) Oxide.Core.Logging.Logger:Write(LogType, String, Object[]) Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[]) Oxide.Core.OxideMod:LogWarning(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.PluginManager:CallHook(String, Object[]) Oxide.Core.OxideMod:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object, Object) Oxide.Game.Hurtworld.HurtworldCore:IOnTakeDamage(EntityEffectFluid, EntityStats, EntityEffectSourceData) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.PluginManager:CallHook(String, Object[]) Oxide.Core.OxideMod:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object, Object, Object) EntityEffectFluid:Apply(EntityStats, EntityEffectSourceData, EHitboxItem, Single) EntityStats:HandleEvent(EntityEventData, EntityEffectSourceData) StandardEntityFluidEffect:PublishEvent(EntityEventGroup, EntityEffectSourceData) StandardEntityFluidEffect:ApplyFluidDerivatives(Single) StandardEntityFluidEffect:Think(Single) EntityStats:Think(Single) EntityStats:SlowUpdate(Single) LoadBalancerGuaranteed:RunFrame() LoadBalancerGuaranteed:Update() Frame lease stream pool exceeded by 17
-
@PanTadeusz to raczej nie są błędy tylko informacje od oxide
-