Bład ktoś cos ?
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Dzis zauwazylem cos takiego w logach
at LoadBalancerGuaranteed.RunFrame () [0x00000] in <filename unknown>:0 at EntityStats.SlowUpdate (Single tickSizes) [0x00000] in <filename unknown>:0 at EntityStats.Think (Single deltaTime) [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[EntityBinaryEffect,BinaryEffectInstance].MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[EntityBinaryEffect,BinaryEffectInstance].VerifyState () [0x00000] in <filename unknown>:0 InvalidOperationException: out of sync (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) at LoadBalancerGuaranteed.RunFrame () [0x00000] in <filename unknown>:0 at EntityStats.SlowUpdate (Single tickSizes) [0x00000] in <filename unknown>:0 at EntityStats.Think (Single deltaTime) [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[EntityBinaryEffect,BinaryEffectInstance].MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[EntityBinaryEffect,BinaryEffectInstance].VerifyState () [0x00000] in <filename unknown>:0 Exception in LoadBalancerGuaranteed: out of sync
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