Hurtworld Maps CellNumbers
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dear gamers and admins!how to learn cellnumbers on the server.my project rent a farms for VIP s.i add new spawns special areas....for my customers....
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@serkan I don't think if such thing as "cellnumbers" exists or you are misunderstanding, could you explain your idea better?
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I want to spawn a titranium in a region I have determined.
i need a any coordinate of cellnumber .
forexample this!!{
"Object": "AIShigiServer",
"AlignToSurface": true,"FastestSpawnRateSeconds": 200.0, "CellSpawnRates": { "48764844":
1,
"49064827": 1,
"48724842": 2,
"48744840": 1,"48754846": 1,
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be curious any totem region cell number?
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private static bool IsAllowed(JsonProperty property)
{
if (property.PropertyType == typeof(SpawnConfiguration[])) property.Ignored = false;
if (property.DeclaringType == typeof(SpawnConfiguration) && property.PropertyName.Equals("CellData")) property.Ignored = true;
return property.PropertyType.IsPrimitive -
@serkan I would suggest making some type of plugin like LootChests, so you will be able to add spawn areas for everything you want or even better way would be editing the map in Hurtworld SDK.
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@klauz24 Editing the nullius map is not yet possible because the SDK does not provide editing yet
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@klauz24 i want add spawnconfig in my selected areas.its for need this cellnumbers...
1-selected special area.
2-find cell number.
3-which items and sources spawn your zone.
4-add cellnumbers your zone ,on SpawnConfig plugin.
5-reload plugin heavy fun...forexample spawn yeti .spawn ultranium spawn mondinium....and cars...
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@serkan It doesn't work like this I guess, also idk if you can edit multi spawners. As I said before I would suggest making spawn prefab plugin and spawn whatever you want and where you want.
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i m dont developer.only have idea may be later write you?and thanks answers!
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