@PanTadeusz napisał w Oxide/Update:
https://pastebin.com/D2EGmSwQ
Nic pozostaje poczekać bo na umod.org wyczytałem, że to wina uModa/oxide.
Myślę, że do 2 godzin naprawią 😜
Witam, czy ktoś z was tez ma problem ze spamem bledow "logow" z oxide itp ?
miedzy innymi podaje przyklad
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
HNetworkManager:InvokeRPC(NetworkPlayer, RPCCacheRow, BitStream)
HNetworkManager:BypassRPCReceived(BitStream, NetworkPlayer)
GameManager:BypassRPCReceived(BitStream, NetworkPlayer)
:( , , , Double)
:()
: (Double)
:()
uLink.InternalHelper:LateUpdate()
Network view not found for antilag hint
Source: PlayerServer(Clone), Hitbox: Chest, Target: SleeperServer(Clone), ProjectionAge: 0, Hash: 1037547, EventIndex: 0
Player 76561198300011665 requested an item that doesn't exist, id:1086523
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
GlobalItemManager:RPCRequestItems(BitStream, NetworkMessageInfo)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
HNetworkManager:InvokeRPC(NetworkPlayer, RPCCacheRow, BitStream)
HNetworkManager:BypassRPCReceived(BitStream, NetworkPlayer)
GameManager:BypassRPCReceived(BitStream, NetworkPlayer)
:( , , , Double)
:()
: (Double)
:()
uLink.InternalHelper:LateUpdate()
Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took 1088ms [GARBAGE COLLECT]
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage)
Oxide.Core.Logging.Logger:Write(LogMessage)
Oxide.Core.Logging.Logger:Write(LogType, String, Object[])
Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[])
Oxide.Core.OxideMod:LogWarning(String, Object[])
Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
Oxide.Core.Plugins.PluginManager:CallHook(String, Object[])
Oxide.Core.OxideMod:CallHook(String, Object[])
Oxide.Core.Interface:CallHook(String, Object[])
Oxide.Core.Interface:CallHook(String, Object, Object)
Oxide.Game.Hurtworld.HurtworldCore:IOnTakeDamage(EntityEffectFluid, EntityStats, EntityEffectSourceData)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[])
Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[])
Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
Oxide.Core.Plugins.PluginManager:CallHook(String, Object[])
Oxide.Core.OxideMod:CallHook(String, Object[])
Oxide.Core.Interface:CallHook(String, Object[])
Oxide.Core.Interface:CallHook(String, Object, Object, Object)
EntityEffectFluid:Apply(EntityStats, EntityEffectSourceData, EHitboxItem, Single)
EntityStats:HandleEvent(EntityEventData, EntityEffectSourceData)
StandardEntityFluidEffect:PublishEvent(EntityEventGroup, EntityEffectSourceData)
StandardEntityFluidEffect:ApplyFluidDerivatives(Single)
StandardEntityFluidEffect:Think(Single)
EntityStats:Think(Single)
EntityStats:SlowUpdate(Single)
LoadBalancerGuaranteed:RunFrame()
LoadBalancerGuaranteed:Update()
Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took average 37ms [GARBAGE COLLECT]
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage)
Oxide.Core.Logging.Logger:Write(LogMessage)
Oxide.Core.Logging.Logger:Write(LogType, String, Object[])
Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[])
Oxide.Core.OxideMod:LogWarning(String, Object[])
Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
Oxide.Core.Plugins.PluginManager:CallHook(String, Object[])
Oxide.Core.OxideMod:CallHook(String, Object[])
Oxide.Core.Interface:CallHook(String, Object[])
Oxide.Core.Interface:CallHook(String, Object, Object)
Oxide.Game.Hurtworld.HurtworldCore:IOnTakeDamage(EntityEffectFluid, EntityStats, EntityEffectSourceData)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[])
Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[])
Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
Oxide.Core.Plugins.PluginManager:CallHook(String, Object[])
Oxide.Core.OxideMod:CallHook(String, Object[])
Oxide.Core.Interface:CallHook(String, Object[])
Oxide.Core.Interface:CallHook(String, Object, Object, Object)
EntityEffectFluid:Apply(EntityStats, EntityEffectSourceData, EHitboxItem, Single)
EntityStats:HandleEvent(EntityEventData, EntityEffectSourceData)
StandardEntityFluidEffect:PublishEvent(EntityEventGroup, EntityEffectSourceData)
StandardEntityFluidEffect:ApplyFluidDerivatives(Single)
StandardEntityFluidEffect:Think(Single)
EntityStats:Think(Single)
EntityStats:SlowUpdate(Single)
LoadBalancerGuaranteed:RunFrame()
LoadBalancerGuaranteed:Update()
Frame lease stream pool exceeded by 17
@PanTadeusz to raczej nie są błędy tylko informacje od oxide